This is the Game Boy spinoff of Contra, and like most Game Boy spinoffs from that era, it's very scaled-down in comparison to its NES counterparts. While those games had 8 or 9 stages, this one has 5. Said stages are shorter, too. That said, it's pretty damn fun. PUSH START KEY!
This is the sequel to Contra, and for some reason they didn't call it Contra II. Not sure what the deal is there. Maybe they were trying to distance themselves from the word after the Iran-Contra scandal. One thing is for sure: Super C is even MORE Xenomorphy than its predecessor.
In the latest episode of Pokemon Emerald...we get the first snow of the season. ...Or is it something more malevolent? Has infamous drug czar El Papi Dios put out the call to rain Bolivian nasal dust onto our streets? THAT'LL TEACH US TO BUILD A WALL! IT'S A MADHOUSE OUT HERE!
Time for a game that is bringing people together like none other. Since everyone is playing it, it presents a primo opportunity for fellas like me to strike up conversations with women while we're out and about, forging new connections and relationships; bonds that may end up enduring for the rest of our lives, and all because of a simple mobile game.
...or in my case, it just dramatically increases how often I get pepper sprayed.
guy is just too cool for school, isn't he? Not only is he wearing hip
shades, he can't even be bothered to look at our hero while he addresses
her. She's also clearly way too weak of a trainer for him to bother
with, so he apologizes for wasting her time. F**** off, dude.
Wrapping up Terminator Week with a look at an entirely new game that I've never covered before. This one came out for smartphones, and I was pretty stoked to get into it. Is it any good, or should it melt in a vat of molten steel? Let's find out.
Here's a game that a lot of us spent waaaay too many quarters on back in the day, because it was approximately the coolest arcade game on the planet for a while. One or two players can wield light guns and battle the forces of Skynet in a first-person rail shooter that may or may not give you shell shock. The volume was turned up on this one.
This is on the shortlist for BEST Terminator game of all time. Which is a lot like being Toughest Male Model, but just roll with it. This game really is outstanding if you're a fan of the Cameron-directed parts of the franchise. It shows us more of the Future War (2029 version) than most other games, and it's obvious that the designers really cared about what they were doing. It's full of attention to detail; right off the bat it makes use of BGM from the war scenes in the first movie for the title screen and menu themes. Let's have a closer look.
Given how great the first two movies were, it's weird that so few Terminator games have been any good. The Terminator for the ill-fated Sega CD has the distinction of being a rare good Terminator game. It also has quite the soundtrack, and fans of game soundtracks would do well to track this one down.
This game is surprisingly tough, to say the least. There are no continues, so if you run out of lives you start at the beginning. That said, I'm going to get to the end. I'll show you what this game is all about, the way only I can, while completely nerding out with useless Terminator fun facts. Get ready.
Time for a game that's better than it has any right to be, as I play the very different Super NES version of a Genesis game I played previously. Like Terminator? Like Robocop? Well, check out what happens when the two make sweet, sweet love and have a game-child. My only question is... in a Robocop / Terminator relationship, which one is the butch and which one is the bitch?
Professor Oak greets our hero as he searches for the Viridian City gym leader. With Broken Matt defeated, along with the Elite Four and basically every other gym leader in existence, very little remains for Nero to prove.
It's time for me to play the raddest NES game of 1991. Some people are masters of punching. Some people are masters of elbowing. Some people are just masters of blocking with their face. Not this guy. THIS... is Kick Master.
Time to look at what might be the best game of this generation. I covered this game in the past (and despised it), and want to take another look now that I "get it".
Bloodborne is the spiritual sequel to the Souls games. It's basically a Super Ghouls and Ghosts for the modern era; a challenging, high-stakes action game that will smack you around until you either give up or spend a huge amount of time mastering it.
That's right, it's time for the final game in the esteemed Wario Land series. Aside from the first game - which is a gem from my youth - I didn't enjoy any of these games. Why did I even play them? Because if we don't, the terrorists win.
Wario Land 3 is a game I missed entirely when it first released. It continues in the vein of Wario Land 2 by having Wario be invincible, a unique but weird choice. It also features some highly unusual level design. One of the things that made the original Wario Land so great was the simplistic style of gameplay. The sequels are slower-paced and a bit on the complicated side for platformers of this nature, and I don't think they're anywhere near the fun level of the original.
Wario Land was one of the first Game Boy games I owned. I got a hell of a lot of enjoyment out of this game. Even though it was billed as "Super Mario Land 3", personally I found it to be a much better game than the other two Mario Land themed titles on the Game Boy. With the advent of the actual Wario Land series (four games altogether!) the "Super Mario Land 3" tag quickly dropped off the face of the Earth. Now it's referred to universally as simply Wario Land. Join me as I take a look at the game - the best part is, Waluigi is nowhere to be found.
Today I'm looking at a particularly strange fighting game for the Super NES. It's going to be painful. This attempt at a hybrid of Street Fighter II and Mortal Kombat may not have been fun to play, but it's ripe for a look. It's a port of the aptly-named Taiketsu!! Brass Numbers for the Super Famicom.
Today on Pokemon Crystal:
Rad-to-the-max Surfer Nero. After a relatively quiet Part 3, the game
now launches gym leaders at Nero with the kind of frequency that women
throw their undergarments at me when I'm parked at a stoplight with the
top down on my swank convertible pimp-mobile. Let's do this.
Today I'm looking at what is essentially the sequel to Journey after some global warming and a Skynet takeover. While it wasn't produced by the same company, the same group of people worked on this game as Journey and it shows. This is more or less a spiritual sequel, and it's obvious enough that a lot of fans call it "Journey 2".
Now out on PS4 is the latest brainchild of the folks that brought you Flower and Fl0w. Compared to my usual posts, this one won't be full of jokes. I've been wanting to do a short review of this game for a while, but instead I'm posting a full playthrough and putting review elements into it. I did this post a while ago, then updated it with pristine PS4 shots, and now I'm reposting it one more time in preparation for Abzu. Without further ado, I give you Journey.
Developed exclusively for the Playstation Network, Flower is one of the more interesting games to come down the pike in some time. Upon its debut, it was referred to by some as a "tech demo" for the Playstation 3 hardware. There is certainly more to it than that. Purchasable for a mere $10, Flower is a sublime experience that anyone can enjoy, whether they're a gamer or not.
Thatgamecompany, future makers of Flower and Journey, got their mainstream start with the relatively unassuming Fl0w. It started as a moderately popular flash game before being ported to the PS3 with HD graphics. Riding a wave of momentum, it became the most downloaded PSN game of 2007.
I didn't play this game until well after the spiritual sequel, Flower. That game blew me away. I was so impressed with it that I had to go back and experience the game that it originated from. I wasn't disappointed. I do wonder why it has a zero in the title instead of an o, and the game isn't without problems. It's still pretty rad, though.