Thursday, July 25, 2024
Gremlins 2: The New Batch (Game Boy, 1990)
Saturday, July 13, 2024
R-Type III: The Third Lightning (Super NES, 1994)
Thursday, July 11, 2024
Super R-Type (Super NES, 1991)
Tuesday, July 9, 2024
R-Type II (Game Boy, 1992)
Sunday, July 7, 2024
R-Type (Game Boy, 1991)
Tuesday, July 2, 2024
Ranking the Dark Souls 3 Areas From Worst To Best
Thursday, June 27, 2024
Ranking the Sekiro Areas From Worst To Best
Tuesday, June 25, 2024
Ranking the Bloodborne Areas From Worst To Best
Good to finally get some Bloodborne content on here that isn't me hating on the game. While Elden Ring is Fromsoft's magnum opus, Bloodborne might be pound for pound their most interesting game. It's the only other one that sometimes challenges ER's supremacy for me, depending on the phase of the moon when you ask.
Saturday, June 22, 2024
Ranking the Dark Souls 2 Areas From Worst To Best
Thursday, June 20, 2024
Ranking the Dark Souls Areas From Worst To Best
The second game in the series, but as of right now the "oldest" if that makes any sense. It's the only one that doesn't look amazing. Though maybe its muddy grittiness is a plus, I'm not sure. Despite having masterclass-level stage design, this has slowly become my least-favorite of Fromsoft's big seven soulsbornekiros. Not as pretty as all of the others, more rudimentary, and just kinda dark and unforgiving. Which, for some, makes it perfect. After the more normal level and level select format of Demon's Souls, this game's world layout is pretty much the next evolution of the Metroid formula and would define their games from here on out.
Tuesday, June 18, 2024
Ranking the Demon's Souls Areas From Worst To Best
Time for some Fromsoft content. They're my favorite game devs and make my favorite games, and I've barely mentioned them on here except to not like Bloodborne before I understood what it was (a mistake previously made with FFVI in 1995 and Xenogears in 1999). I think I later revised that, at least. Doing several of these lists, now that I've played most of these games several times over.
Saturday, June 15, 2024
The 1000 Games I've Beaten (#474 - 500)
Got to the rest of THIS series a good decade and a half after I should have (much like the Castlevania series). This is pretty much the quintessential NES action game. No bullshit, just cool weapons and nonstop battles. It also draws heavy inspiration from Alien and Aliens, which begs the question of why that series never got any games based on it that were just THIS. Nope, they always had to get cute and mess it up. Well, this game gives you the blueprint on how to make a good game, all they had to do was follow it. The only real downside is that it's a very difficult game. The thirty lives code helps a lot and I only play it with that.
Thursday, June 13, 2024
Battle Unit Zeoth (Game Boy, 1991)
Monday, June 10, 2024
The 1000 Games I've Beaten (#453 - 473)
#453 Bioshock Infinite (Playstation 3) – Summer 2013
One of those games that I thought was a masterclass the first time I played it, only to find all kinds of flaws with it on subsequent runs. Nowhere near as deep as the previous two games. Basically plays like a Call of Duty, with the main "attack spell" functioning just like a grenade. Doesn't have the variety or the interesting spells of the previous games. Gets rid of traps and the weapon wheel in favor of "loadouts" where you can only carry two weapons at a time. There are more weapons, but even then they're heavily redundant (aka a bunch of them will do the same thing). The gameplay is lacking on this one and it's carried by the story and setting.
I really did love it the first time through though. It has some heart and soul, and it was probably the first real "multiverse" story I saw in a game/movie, or at least the first interesting one. This was before multiverse stuff was completely overdone in pop culture. However I'd take the first or even the second game over this one any day on gameplay and storytelling. Main thing going against this is that it's in the same series as an all-timer like Bioshock and if it were its own standalone game I wouldn't judge it as harshly.
Wednesday, June 5, 2024
The 1000 Games I've Beaten (#432 - 452)
#432 Mario Bros (Arcade) – Winter 2013
The start of the Three-Decade Project. Got this idea to play something from every year of the previous 30 years, which got me a bunch of new #'s. First was 1983. This game...did not take long at all. Probably like a half hour? It's a very basic arcade game with one screen.
Sunday, June 2, 2024
The Top Twenty Classic Final Boss Themes in Gaming
Thursday, May 30, 2024
Mario Kart 7 (Nintendo 3DS, 2011)
Saturday, May 25, 2024
Mario Kart DS (Nintendo DS, 2005)
Thursday, May 23, 2024
The 1000 Games I've Beaten (#411 - 431)
#411 Batman: Arkham City (Playstation 3) – Summer 2012
This is the point where my game-finishing took off because I decided to go for 1000. Played more short games from this point forward to get that number up. So the finish-rate basically doubles for the rest.
Sunday, May 19, 2024
Castlevania - Harmony of Dissonance (Game Boy Advance, 2002)
Thursday, May 16, 2024
Castlevania Legends (Game Boy, 1997)
Tuesday, May 14, 2024
Castlevania II: Belmont's Revenge (Game Boy, 1991)
Saturday, May 11, 2024
Castlevania Adventure (Game Boy, 1989)
Thursday, May 9, 2024
The 1000 Games I've Beaten (#395 - 410)
#395 Catherine (Playstation 3) – Winter 2012
A game about women...and pushing crates around. It's kind of fitting that this is what I was playing when I started dating my longest-term girlfriend. Fitting because she is best known for pushing giant crates around. Wait a minute, is this game a metaphor for helping women move into a new place?
Tuesday, May 7, 2024
Mortal Kombat Master Post
Sunday, May 5, 2024
Mortal Kombat 1 - Act Three
May is gonna be the "finish unfinished things up" month. Have a number of things to wrap up, starting with MK.
Tuesday, April 30, 2024
Mortal Kombat 1 - Act Two
Monday, April 29, 2024
Sunday, April 28, 2024
The 1000 Games I've Beaten (#374 - 394)
#374 Halo 2 (Xbox) – Summer 2011
Co-opted this with the same roommate I played the first one with. Was a fantastic time. Probably have the fondest memories of this game out of the whole series because of the two-player, though Halo Reach certainly had the best story. We played this over a bunch of afternoon sessions and it's a good memory.
Favorite Weapon: I think it was like a dual-wield submachine gun setup that was new in this game, that's what I mainly remember wielding.
Thursday, April 25, 2024
Castle of the Winds Part II - Lifthransir's Bane (PC, 1993)
Saturday, April 20, 2024
Castle of the Winds Part I - A Question of Vengeance (PC, 1993)
Friday, April 19, 2024
The 1000 Games I've Beaten (#355 - 373)
Thursday, April 18, 2024
The 1000 Games I've Beaten (#337 - 354)
#337 Lufia: The Legend Returns (Game Boy Color) – Spring 2010
Kind of a mediocre GBC game, but it works well and it has its moments. I wish we could have seen what the original planned "Lufia 3: Ruins Chasers" game on Playstation would have looked like, instead. I spent a lot of time level-grinding in this game and farming bombs to use against the optional superbosses, which are both early in the game fights with Gades. Most of what I remember about the game is that particular struggle, not so much anything after that. I made sure to beat both of the Gades-es. Spent more time working on the optional Gades Quest than I did on the actual rest of the game.
Tuesday, April 16, 2024
Rockman 2: The Power Fighters (Arcade, 1996)
Saturday, April 13, 2024
Rockman: The Power Battle (Arcade, 1995)
Friday, April 12, 2024
The 1000 Games I've Beaten (#324 - 336)
#324 Shadow of the Colossus (Playstation 2) – Winter 2010
Being largely shut-in during a brutal winter, I wanted to catch up a bit with the PS2 generation, which I'd missed a lot of. A big part of that was this game, which was hands-down the prettiest PS2 game I ever played. It looks more like a PS2.5 game, almost closer to the PS3 than the PS2 visually. More importantly, this is a game with a ton of heart and soul, and that shines through on a constant basis. Just an amazing game to see in action, even at this point with the PS3 around.
Thursday, April 11, 2024
True Lies (Super NES, 1995)
Friday, April 5, 2024
The 1000 Games I've Beaten (#314 - 323)
"Hey Yo! Bebe's Keeeeds!"
The iconic title screen theme that heralds the arrival of one of the greatest video games of the 16-bit era. In this game you choose between a crippled spastic boy and a slightly-less crippled spastic girl and battle the forces of an evil robot in an amusement park.
Thursday, April 4, 2024
The 1000 Games I've Beaten (#299 - 313)
#299 Persona 3 (Playstation 2) – Winter 2009
This was an interesting, challenging game that was unlike anything else at the time. I'm not really into Japanese High School Simulators and there are about 1200 of them, but I really liked the mysticism and occult they worked into this game. The battle system heavily emphasizing elemental weaknesses was a lot of fun and the whole thing just felt very unique. Mostly enjoyed the dungeon crawling and battles, plus the Persona fusing to see what'd happen.
Monday, April 1, 2024
Ranking the Lord of the Rings Vol. 1 (SNES) Fellowship From Best To Worst
Saturday, March 30, 2024
Ninja Gaiden Shadow (Game Boy, 1991)
Friday, March 29, 2024
Thursday, March 28, 2024
DuckTales (Game Boy, 1990)
Another classic from the Game Boy Player's Guide that I wanted to check out for a long time. The six-game Capcom/Disney series on NES was pretty awesome and something I'd really like to do more with. This, however, is probably the only Game Boy port I'll play from that set, due to it being in the guide and me trying to check out everything from it. Duck Tales! Woo-ooh!
Tuesday, March 26, 2024
The 1000 Games I've Beaten (#284 - 298)
#284 Final Fantasy IV Advance (Game Boy Advance) – Winter 2008
2008 was a bit of a new beginning. Went to college on a part time basis, was doing better in general than the previous couple years, and had most of my backlog obliterated from the 2007 finishing-fest. Probably the last time I was ever "caught-up" on games (except the Zelda Crusade, of course). Played a lot of new stuff in 2008. Today we've got the entirety of 2008 in one post.
Monday, March 18, 2024
Ranking the 80's and 90's RPGs I've Finished
Note: Counting 2000. One can technically say 2000 was the end of the decade, and either way I feel like the real changeover from retro to modern happened in 2001 with the advent of the PS2/XBox generation. So Dragon Quest VII just barely gets spared from being on the list and probably scoring pretty low on it.
If something I played is a recent remaster/port and very close to the original, it counts as me playing the original for ranking purposes. Like the Langrisser games, or Romancing SaGa 2. If it's a full-on remake it doesn't count, like the completely-overhauled PSP remake of Ys 3 doesn't count as me playing OG Ys 3.
Saturday, March 16, 2024
The 1000 Games I've Beaten (#268 - 283)
Friday, March 15, 2024
Shadow of the Ninja (NES, 1990)
One of the trio of games I got to play (some of) the first time I ever saw an NES. Which makes this...possibly the first NES game I ever played. It was either this, Super Mario Bros, or Destiny of an Emperor. Then in 2007 I actually played through it. It's been ages, so it's high time I took a gander at it. Going to see if it brings back any memories of that first time holding an NES controller. I bet this WAS the first one I played, because it had "ninja" in the title and I was like 7. Definitely would have reached for this first out of the three games. Also it's from Natsume, so that's pretty cool. Without further ado...
Wednesday, March 13, 2024
Shatterhand (NES, 1991)
Tuesday, March 12, 2024
The 1000 Games I've Beaten (#256 - 267)
#256 Mega Man Zero (Game Boy Advance) – Winter 2007
An interesting and respectable spinoff series begins here. Having Zero be the main character of a series was a no-brainer, and controlling him is nearly as fun as it is in the X series. I say nearly because the game's a little slower than the PS1 X games, and I'm not crazy about Zero's redesign. Yeah, I know there's a story reason for it, and also the story reason kinda sucks. If they'd just gone with the existing Zero design and moveset for this, the series would have been better off for it, so there was no good reason to change it up. The guy you play as is barely even recognizable as Zero.
Friday, March 8, 2024
Mortal Kombat 11: Aftermath DLC (Playstation 4, 2020)