Saturday, September 24, 2016

Pokemon: Generation II (Part 4 - Chuck, Jasmine, Pryce)

Today on Pokemon Crystal: Rad-to-the-max Surfer Nero. After a relatively quiet Part 3, the game now launches gym leaders at Nero with the kind of frequency that women throw their undergarments at me when I'm parked at a stoplight with the top down on my swank convertible pimp-mobile. Let's do this.

Thursday, September 22, 2016

Pokemon: Generation II (Part 3 - Morty)

With this many lovely ladies around, I challenge you fellas out there to not get a boner while playing Pokemon Crystal.


Saturday, September 17, 2016

Abzu (Playstation 4, 2016)

Today I'm looking at what is essentially the sequel to Journey after some global warming and a Skynet takeover. While it wasn't produced by the same company, the same group of people worked on this game as Journey and it shows. This is more or less a spiritual sequel, and it's obvious enough that a lot of fans call it "Journey 2".


Tuesday, September 13, 2016

Journey (Playstation 3, 2012)

Now out on PS4 is the latest brainchild of the folks that brought you Flower and Fl0w. Compared to my usual posts, this one won't be full of jokes. I've been wanting to do a short review of this game for a while, but instead I'm posting a full playthrough and putting review elements into it. I did this post a while ago, then updated it with pristine PS4 shots, and now I'm reposting it one more time in preparation for Abzu. Without further ado, I give you Journey.

Sunday, September 11, 2016

Game Review: Flower (Playstation 3, 2009)


Publisher: Sony Computer Entertainment

Developer: thatgamecompany

Time to Complete: 2-3 hours


Developed exclusively for the Playstation Network, Flower is one of the more interesting games to come down the pike in some time. Upon its debut, it was referred to by some as a "tech demo" for the Playstation 3 hardware. There is certainly more to it than that. Purchasable for a mere $10, Flower is a sublime experience that anyone can enjoy, whether they're a gamer or not.

Saturday, September 10, 2016

Game Review: Fl0w (Playstation 3, 2007)

Publisher: Sony Computer Entertainment

Developer: thatgamecompany

Time to Complete: 1-2 hours

Thatgamecompany, future makers of Flower and Journey, got their mainstream start with the relatively unassuming Fl0w. It started as a moderately popular flash game before being ported to the PS3 with HD graphics. Riding a wave of momentum, it became the most downloaded PSN game of 2007.

I didn't play this game until well after the spiritual sequel, Flower. That game blew me away. I was so impressed with it that I had to go back and experience the game that it originated from. I wasn't disappointed. I do wonder why it has a zero in the title instead of an o, and the game isn't without problems. It's still pretty rad, though.

Wednesday, September 7, 2016

My Top Ten Favorite Movies

 
Just what it says on the tin. Today I'll be counting down my personal top ten favorite movies of all time. This list is entirely subjective and by no means am I saying that these are the ten best movies I've ever seen from a design standpoint; The Godfather and Citizen Kane unfortunately won't be making the list. These are simply the ten that I've liked the most over the years and find myself revisiting the most often. I will say that everything on this list is quite good and well worth seeing.

Friday, September 2, 2016

Pokemon: Generation II (Part 2 - Bugsy and Whitney)


 "Psst. Hey, buddy. Want to see the REAL hardcore shit? Pokemon Yellow was nothing. Pokemon Crystal is extreme."

Thursday, September 1, 2016

Pokemon: Generation II (Part 1 - Falkner)

Now I begin the first of the two generations that I missed entirely. I was so close to getting this (well, the Gold or Silver version) back in 2000, but I simply didn't have room among all the amazing PSX RPGs we were getting at the time. 2000 was a time of wonderment: We still had a decent president... the economy was good... "The Real Slim Shady" was playing nonstop on MTV... MTV played music...