Four years after Symphony of the Night, we got a sequel of sorts. This is the next "Metroidvania" in the series. It doesn't measure up to its predecessor very well at all, but it's still a pretty good game. This also kicked off the series' second golden era (the first being their 16-bit triumphs). It's the first of a Game Boy Advance trilogy of Metroidvanias that was immediately followed by a DS trilogy. They're all good (though some much more than others). A few bullet points first off:
-This was a Game Boy Advance launch game. I totally missed out on that era myself, but it's pretty awesome that people got this as a launch game.
-The European version was just called "Castlevania" which is kind of funny. Made it look like (yet another) remake of the first one.
-Koji Igarashi didn't work on this at all, and later kind of disavowed it as not being canon. He was back for the next one, Harmony of Dissonance, to "fix" things. IMO that game is the weakest of the six GBA/DS Metroidvanias, though, so not much fixing went on. This game is easily the second-weakest, with the other four being well above the first two.
-Playing this on the PS4 Castlevania Advance Collection which is a pretty nice value (and again, means I'm not forced to emulate, so I'm glad they're making an effort to re-release these things). That said, the GBA trilogy found on said collection is much easier TO emulate or even buy than the now-rare DS trilogy that followed it, so I was really hoping they would do a second collection with the DS trilogy. No such luck. Where's the DS trilogy, Konami?