This was the second game I ever owned (after Kirby's Dream Land). And now it has an unofficial remake out plus an official remake in the works. This makes me happy, to say the least. Metroid 2 was the first game that really pulled me in and showed me that games could be deeper than what I thought as a kid.
Wednesday, June 14, 2017
Monday, June 12, 2017
Thursday, June 8, 2017
The Top 11 Opening Menu Themes
Time for a very unorthodox list. These are what I consider the best opening menu themes in games - not necessarily title screen music, but some of these also play on the title screens of their respective games. Fighting game character selects don't count, nor do Mega Man type stage selects. All that counts are opening menu themes, and there are a surprising amount of good ones out there (mostly in RPGs). These are my 11 personal favorite menu themes, and your mileage may vary. Let's have at it.
Sunday, June 4, 2017
Tekken (Playstation, 1995)
With Tekken 7 finally releasing, I figured it'd be a good time to check out the game that started it all. I never played this when it was current (started with Tekken 2). Join me as I play the origin story of the Mishima family, that cat wrestler, and whatever the hell Yoshimitsu is.
Labels:
1995,
Fighting,
Playstation,
Tekken
Thursday, June 1, 2017
TNA Impact (Playstation 2, 2008)
Today I'm going to take a look at Impact Wrestling's one console game. It really surprises me that this game hasn't gotten any kind of follow-up in the six years since. The sales weren't terrible and while it got bad reviews, that has never stopped game companies from releasing follow-ups before. Besides, they could make more of these on the cheap by just copying and pasting all of the assets like game engine and crowd graphics and so forth. In any case, I don't know what to expect from this game, so let's jump in. NOTE: Now with video footage added in.
Labels:
2008,
Fighting,
Playstation 2,
Pro Wrestling,
TNA,
TNA Impact
Subscribe to:
Posts (Atom)