Showing posts with label Gamecube. Show all posts
Showing posts with label Gamecube. Show all posts

Wednesday, December 3, 2025

Metroid Prime (GameCube, 2002)

With Metroid Prime 4 finally about to drop, it seemed like a good time to revisit and fix up the one post I did for a Prime series game. While sometimes I prefer their darker follow-ups, Prime 2 and Fusion, I feel like Prime is nearly tied with Super Metroid for the title of "best game in the series". That's some tall praise right there. Super Metroid is probably easier to revisit and has a nice quick flow to it, so I'd probably put it just above this one.

Fun Fact: The reason Metroid Prime 4 has taken so long is because it took a while to secure the rights to the Seinfeld riff every time Myles makes a joke.

Originally posted April 2013, now redone for 2025 with some new HD shots added. There'll be a mix of those and 2013 camera shots here.

Sunday, June 8, 2025

Mario Kart: Double Dash (Gamecube, 2003)

Time to step into the realm of the Gamecube, as Mario and friends get into the business of tag-teaming karts. Since this game coincides with Super Mario Sunshine, I expect it to share a lot of the same assets. Does this also mean the game will consist only of redundant Delfino Island levels?

Originally Posted July 2016

Sunday, May 14, 2017

Super Smash Bros Melee (Game Cube, 2001)

Fast-forward a mere two years and the series now has Gamecube Intensity. The N64 original was a pretty cool concept, but this is where that concept truly gets realized: The best way to sum up Super Smash Bros Melee is to run up to someone and flying punch them.


Tuesday, July 5, 2016

The Legend of Zelda Retrospective

A while back I gathered up some friends to reflect on the Zelda series. This means a smorgasbord of guest writers for a smorgasboard of great games. Join us for this trip down memory lane as we look at what is arguably the greatest game series of all time.

Big shout-out and thank you to all of the contributors.

-JD

Monday, July 4, 2016

The Super Mario Retrospective

Today myself and a group of friends and fellow writers are going to take a retrospective look at what may be the most influential game series of all time: Mario. We'll be writing about our memories of these games and what they brought to the gaming world. Mario Party not included. Punch and pie.

Tuesday, August 10, 2010

Game Review: Metroid Prime Trilogy (Part 2: Metroid Prime 2)

Metroid Prime 2: Echoes

Primeval


Gamecube, 2004 / Wii, 2009

Publisher: Nintendo

Developer: Retro Studios

Time to Complete: 10 to 15 hours first go

Note: This review covers the Metroid Prime Trilogy version of the game.




















Metroid Prime 2 is a somewhat divisive game. Some people swear by it, while others think of it as the black sheep of the trilogy. I have heard it compared to Majora's Mask in that regard. Does it deserve the comparison? In a way, yes. It's much darker than its predecessor and it has a central hub area that the other areas branch off of. The similarities end there, though. It's a bit different, yes, but this game is largely misunderstood and doesn't deserve the black sheep status. Kind of like the teenagers, with their loud "Gaga Lady" music and their not getting off of my lawn.


Tuesday, August 3, 2010

Game Review: Metroid Prime Trilogy (Part 1: Metroid Prime)

Metroid Prime

It's like prime rib


Gamecube, 2002 / Wii, 2009

Publisher: Nintendo

Developer: Retro Studios

Time to Complete: 7 to 12 hours first go

Note: This review covers the Metroid Prime Trilogy version of the game.



















Metroid Prime heralded the long-awaited return of the Metroid series after an eight year - eight year! - post Super Metroid absence. It went on to spawn two sequels of its own. A few years later, all three games were bundled together to create the limited-release Metroid Prime Trilogy for Wii, one of the most cost-effective deals in the history of gaming. Trilogy features a new widescreen format and updated Wii controls.