LUX is a character I really like, and I've been back and forth about whether or not he's the best of the seven characters. He starts with easily the strongest stats of the seven, which makes up for his total lack of weapons/armor and slow stat growth. I'm going to make a run at this game with him solo, so this should be fun.
Previously on 7th Saga: I beat the game for the first time with Esuna and Olvan, a formidable team. Wasn't bad considering how little I understood about the game in 2008 when this transpired.
Next, many years later, I did the Elnard Patch with Wilme and Lejes, which is more of a suboptimal team. I think Wilme is WAY better than he gets credit for. Super strong character, and a compelling one to play as, being the monk of the game.
Third playthrough, recently, I avenged my 1994 rental where I got pretty much shut-out while playing as Kamil. This time I went with Kamil and Valsu and got it done. The DPS of this group wasn't very good, but other than that, not too bad.
This left one character...
::Tetujin is seen vibrating wildly::
...that's right, LUX is the only one left, and there's no way I can leave this game alone when I finished it with 6 of the 7 characters. Time to farm more...bug-men? What are these things anyway?
LUX can't equip anything. It isn't even worth checking weapon and armor shops, there's just flat-out nothing. Despite being a monk, at least Wilme can use some of the accessories.
The most important thing with LUX's level-ups is to make sure he gets +4 Speed from all of them. He won't get +5 unfortunately like most of the other characters, and can get anywhere from +2 to +4. Getting +3 from a level-up every so often isn't the end of the world if you don't feel like reloading, just don't get +2. A level ten LUX with mostly +4 Speed level-ups is going to have WAY more survivability than one that got all 2's and 3's, as Speed affects both accuracy and evasion. Enemies also gain Speed as you progress, and low Speed will quickly turn the game into a miss-fest where you can't hit anything. In short, Speed is the God Stat and is more important than any other stat in 7th Saga.
I was looking forward to LUX's special attacks, namely Laser and Thunder, since he's the only character that gets them. Unfortunately, LUX's MP is so low that he doesn't get much use out of his special moves. They're powerful, for the couple of uses you've got.
Laser 1 looks pretty cool and consists of a bunch of short laser zaps.
Thunder (seen here) is his AOE, and you've got Thunder 1 and 2, while Laser is single-target and has three levels (with Laser 3 being perhaps the strongest pound-for-pound attack spell in the game, imagine if someone with the magic power and MP of Esuna was casting it).
Weird how Fire and Ice don't get a third tier. Nothing gets a third tier in the attack department except Laser.
Romus, the first boss, is pretty much a joke at this point because you can either one-shot him with the Whistle, or use B Power and B Protect to completely outgun him. "B" items like that are buffs that last the entire battle and double your stats, making them incredibly OP.
Pison is no problem either for LUX with buffs. I always liked to think that the traveler who hired him was Lejes, which makes enough sense to be canonical in my mind.
The Map is way too easy to miss, considering how integral it is. I always nearly forget to even get it.
Another thing that's easy to miss is Brantu, who is hiding in the back of the Zellis inn and super easy to miss since who ever actually goes to the back of the inn? Miss him and you have to do the next cave dungeon twice, which is pretty lame.
Melenam Ruins have one of LUX's two armor upgrades in the entire game...and it's hidden in a completely nondescript spot you have to search. There are a bunch of really good rare armors throughout the game that are hidden in nondescript spots like this. If you're going to hide things on the ground, at least give some sort of visual hint about it. The Dragon Quest series is really good about this. At least have the floor look weird or something! This is Lux's only upgrade until the very end.
::falls to the floor and backs away screaming like Sarah Connor in front of the elevator::
Red Pison is still a total beast. LUX handles this better than most of the characters due to his high natural defense, especially if the player somehow found the Brown Coat. B Protect nullifies most of Pison's offense since he doesn't cast spells.
Here's Laser 2 (yeah, already, this game is bottom-heavy in terms of spells, and you get most of them fairly early) which chunks Pison's HP. Sorry, RED Pison. He didn't spend years graduating from The Dark World to not be called by his title!
Turns out a fair amount of the bosses in this game have items if you search where they were standing. All of said items are mundane things you can get from shops. The search function in this game is weird.
The area around Pell, considering how early in the game it is, is the best level-grinding spot in the entire game. At least until around level 30ish, after which the island of Luze becomes the best level-grinding spot and you could go well into the 50's there without a huge amount of trouble (which is more than you need). The things you want to take out are these weird-ass Brain enemies that drop...
...the equivalent of Final Fantasy Elixirs, and I always make sure to stock up 9 of these once I get to this point. Unfortunately, level grinding to 30+ in this area is a terrible idea due to the apprentice system, where enemy apprentices scale to your level and get WAY more powerful than you over time.
That's right, it's a game about level-grinding...that penalizes you for level-grinding. It's only for the two required apprentice fights, though, about 25% and 50% of the way through the game, and once they're both out of the way you can grind away.
This is a key item for a Lux playthrough (or Wilme) due to his inability to heal, and gives you basically infinite Heal 1 spells.
Before long I get LUX's ultimate laser attack! I've never even seen this before so I'm pretty excited to see what it looks like.
It's...a metal ball that circles around an enemy. Did they mix up the spell animations? Well, there it is, Laser 3. It's a great attack spell, if you have the MP to actually use it more than a couple times at the most. If you aren't playing as LUX and run into him as an enemy, good luck surviving Laser 3 because it's even nastier when the CPU is casting it.
The Patrof Apprentice (first of the two required apprentice fights) is Wilme, which is actually a good thing here. LUX is strong against Wilme due to his solid defense, and all I have to do is buff Speed up and wait for Wilme to whiff on some attacks.
It's tougher than the earlier bosses, but not really an issue. Wilme is barely any stronger than LUX, because I managed to keep my levels low up to this point. Turns out that the enemy apprentice stats only really start to slowly outpace yours around level 10, and it isn't a noticeable difference until after 20 when their gains jump up from level to level.
Good thing I landed a +4 Speed after the fight and didn't have to reset and do the fight over. I would have, too, that's how important a 2 Speed difference is.
LUX's reliance on items continues, as I stock up on Mirrors. These things reflect Petrify spells once, and you can carry 9 of them at a time. Basically means Lux never gets petrified, which is a must for a solo journey.
Thunder 2 is acquired, Lux's strongest attack spell. It does a little less damage than Laser 3, but it hits everything on screen. Also it sorta looks like Sith Lightning.
Agility Seeds are worth their weight in this game, given that Speed is the God Stat. You can get the same amount from these as you can from a level up, and it's random.
Which means save-scumming until I get +4 Speed, of course.
This guy notices that LUX vibrates in multiple settings, and makes me a deal I can easily refuse. Eww, dude.
Soon after I run into Lejes, and make the first of several big mistakes. I decide to roleplay that Lejes hired Pison, and fight him, even though I don't have to.
This fight is even easier than Wilme, since all he does is debuff you over and over. Just throw on defense buffs to counter it and he'll keep trying, then when he misses, take the opportunity to whack him.
One charged (i.e. defend first) attack, with B Power on, is enough to one-shot him. Not much of a fight.
The reason this is a big mistake is that by slaying him here, I took him out of the running for the next apprentice fight. He's hands-down the one you want to encounter for the Sky Rune in a bit, especially since other-easiest-fight Wilme is already off the table.
Another bizarre hidden item. This one can be equipped as an accessory and it blocks some status ailments. LUX can't, of course. Who would bother searching this random corner of an inn? The hidden items are super uncommon so it isn't like the game gives you any incentive to search everywhere.
Before long, I find the Sky Rune. And I've got some bad news: It's in the soft hands of the deadliest apprentice I could possibly fight (besides LUX himself).
This being a LUX Solo Game, I must battle Esuna and steal her rune. She's shocked and appalled, and doesn't want a fight. So at least the game is giving me an out, most playthroughs you have to fight the Sky Rune apprentice.
Esuna...proceeds to completely destroy LUX. I overleveled by around ten levels, somehow. Probably while traveling around filling out fast travel points in the northern part of the continent, or maybe by hitting the random fights at Luze a little earlier than I was supposed to.
I survived Ice 2! THERE'S A CHANCE!
...nevermind, LUX is completely incapable of landing an attack on her. Even if he just goes full turtle and alternates between attacking and using full heal items in an effort to chip her down over time, every attack misses. The problem is that with the broken stat growth, she's got Elnard Stats and I don't. Which means that with me at level 35, she's at about level 50 in power. Her Speed stat is going to be vastly higher than mine.
So it's official, I completely bungled the solo game by doing too much before the Sky Rune apprentice fight. It is un-completable as things stand.
The game's over.
::hopeful music plays::
...OR I could just abandon the whole soloing idea and recruit Esuna, skipping the Sky Rune fight entirely!
"Now I have my own vibrating tetujin! Joy cookies!"
LUX's equipment continues to be terrible, but look at the stark difference with Esuna's gear:
With 34 levels of Elnard stats, Esuna is already OP, and has gear from towns I haven't even gotten to yet. Jebus.
::LUX vibrates spastically::
Esuna: "Ohhh!"
Esuna: "Ohhhhhh!"
Esuna: "Ahhh! Yess! Yess!"
Esuna: "OH MY GOOOOD"
LUX: "WHIRRRRRR." ::leaks oil everywhere::
Esuna: "YESS! YESSSSSS!"
::Esuna lays down luxuriously to enjoy a smoke::
This guy has built the world's first airplane, and offers our heroes the maiden voyage.
"Time to join the mile-high club! Wahoo!"
::the airplane vibrates uncontrollably::
LUX: "BZZZZZZZZZZZ"
Esuna: "Ohh myyy! Yess! Yesss!"
Pilot: "Stop shaking the plane!"
LUX: "WHIRRRRRR"
Pilot: "Jesus Christ! We're going down!"
Esuna: "YEAH we are!"
Well, that happened. There were no survivors, besides Esuna and her parachute-dress.
...well, this really fell apart once I abandoned the LUX Solo Game.
Esuna's gear is so OP that even the northern continent doesn't have anything better. The balancing in this game is so completely out of whack that it almost defies belief.
Strange weapon here that is medium-level in power, but anyone can equip it...besides LUX. It's Wilme's best weapon and worth farming for him, so I was hoping it'd surprise me and let LUX use it too. Nope.
This one lategame boss is noteworthy because it has sky-high defense and you pretty much need spells to do any damage to it. It'd put heavily physical characters at a disadvantage if it weren't for the fact that every character gets at least some attack spells. Even the likes of Wilme and Olvan can use weak attack spells (and this kinda explains why they bothered, when it comes to Wilme, to give him attack spells at all).
Melenam has some upgrades to LUX. That's right, finally, at the very end of the game, LUX gets a weapon upgrade.
Also a defense upgrade, only the second in the game (first for 99% of the players who didn't search in that one random spot earlier).
He's still stuck using Pod, though. What even is Pod?
This one scientist in Melenam thinks it's about time LUX was the pleasure-ee instead of the pleasure-er.
This is the infamously exploitable stat tune-up that increases all of LUX's stats by 20-30. If you spam movement to the right as the guy finishes talking, you can walk through the wall here and leave the room before the next dialogue box pops up. Thus getting the stat gain without actually flagging the event as finished. Then spam "down" to walk back downstairs as soon as you can, and the dialogue box won't have a chance to pop in the next room either. Then talk to the guy and he'll act like you never got the stat gain, allowing you to just repeat it over and over. NOTE: Holding the movement button doesn't work, and is the main mistake people make when trying to do this trick. Have to spam-tap it.
I can't resist doing the exploit myself, and do it 3 or so times until LUX's Speed is maxed-out. Once I mess up and lock it out, I move on. No save-scumming here. I was a little curious to see what 999 Power would look like, but at the same time I'd rather preserve the majority of the endgame's difficulty.
This is like a Puff-Puff for LUX.
I like the second-to-last dungeon, which is short and has a couple palette-swap bosses, like Gold Romus here.
One thing that's easy to miss: Talking to these random priests to get the runes back before going to the final dungeon. Miss them and you end up having to run the final dungeon twice. Sort of like Brantu hiding in the back of the inn earlier.
Got to the end much faster with LUX than Kamil. I'm fine with how this worked out (i.e. not really a solo run) because by adding Esuna I went full circle with the game. In my four winning playthroughs, my first character and my eighth character were both Esuna.
The actual Gorsia fight is probably the easiest of any of the four playthroughs, as LUX is such a tank and Esuna is stronger than normal. I'd say this group is hands-down the most potent out of any of the four I finished the game with, though Esuna+Olvan is a close second. Wilme+Lejes was the toughest to finish the game with and at the biggest disadvantage overall, which is a shame because I like Wilme a lot. Probably my favorite main character in terms of playstyle. Monks are awesome, monks with some attack spells have that extra degree of cool.
Gorsia drags LUX down to the Dark World with him, and that's the last we see of our robo-hero.
Esuna: "Oh, poopie! What am I going to do now?"
Thousands of years later...
Methos: "She is The One."
Lux eventually got unearthed, and married a Roomba.
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