Day 11 of The Twelve Days of DQsmas brings us the grand finale of DQ6.
At the top of Deathtamoor's Castle, the final battle for the fate of the world begins. Which world? I don't know. Probably the Dark World, but also probably one of the other two. Maybe both of 'em. I stopped keeping up a while ago,
Jumping right into it here: The final battle with...
...this guy.
He's a bizarre little gremlin whose gotta pair of gold orbs. The orbs aren't targetable, surprisingly.
He points out the elephant in the room. Four young people just beat down an old man with swords! Who is the real victim here??
For his second form, he gets 'roided up like Scott Steiner!
It's nothing a few Gigaslashes deals with. Surprising how low-HP these two forms both were.
He does the typical Toriyama thing of revealing that he was hiding his TRUE power all this time and has another secret form.
His last form is right out of Chrono Trigger, only a lot less malevolent than Queen Zeal. The left hand can heal, so that's the one to take out first.
He doesn't seem to revive the hands, surprisingly, so it's a straightforward fight once they're taken out. All in all, my 50-ish levels were more than enough to handle this without much issue. The third form is a lot tougher than the first two, but yeah. They saved most of the endgame difficulty for the secret boss.
From there, our heroes fly out of the Dark World on the pegasus and live happily ever after.
Unfortunately, the dream world folk are going to start fading away now since the dream world can no longer exist. It's a bit like how FFVI goes.
There were a bunch, actually. Mudo might be the thiccest Maou since Baramos, but he got upstaged a few times over here.
This epilogue is pretty nice. You go from place to place dropping off party members, hearing from characters from the game, and then when you're ready to go you just step out and it automatically brings you to the next place. After how convoluted this game was, the ending is refreshingly straightforward.
....is Rand looking in the windows of Tania's house?
What is with these sickos? She just turned 16 and has all these men like immediately creeping on her.
There's a hissing cat here with Rand. Not sure if it's hissing at Rand to go away, or hissing at us.
You're obsessed, dude. Go home.
What is your malfunction? Let the 16 year old breathe a little! She's got a lot of life to live before Rand here gets his grubby mitts on her.
Speaking of, Hiko checks in on Tania, who is of course oblivious to the men peeking in her window. "Who? Where?"
NOT YOU TOO.
::throws pebbles at Richie until he goes away::
Time for more awkward, stilted dialogue from Tania as the game dances around her being attracted to Hiko.
Actually it's more like the game tapdances ON it while holding up a neon sign that says "she's attracted to Hiko lololol"
This is Dream Tania, so she fades away along with everyone else. Our heroes should have hauled some of these dream people back to the real world to merge with their real selves instead of ceasing to exist. Then again, given the apparitional nature of the dream world inhabitants, it seems logical that the dream side ceases to exist upon fusion regardless.
That's touching, or would be if the game hadn't done all that tapdancing.
....and everyone else in Lifecod fades away. And now I'm kinda sad. At least they still exist in the other dimension, I suppose.
Our heroes discuss their future plans. Muriel is going to become Fortuneteller Baba.
Hassan's plans are a bit more down-to-earth.
Muriel and Terry are going to go be siblings now. Knowing how this game handles siblings, I give it 5 minutes before Muriel gets stuck under the sink or whatever.
And then there were two. Hiko brings Barbara back to his hometown, only to find that the place is deserted.
"I can make as much noise with the bedsprings as I want!" yells Barbara before running off.
Returning to Reidock, Hiko finally gets to be prince. He and Barbara's purple-haired kids will be merely Prince-inspired.
"Well, things didn't work out with Tania, sooo"
No Barbara, the other one in the room.
Next: The kingdom celebrates with the traditional orgy polite ballroom dance session.
As they engage in the polite ballroom dance session, Barbara seems to have made herself scarce. Where did she go?
Jesus Christ, enough already.
Hiko finds his future wife upstai....wait what
Why is Barbara fading away?
Oh no. She never had a real world self, just a dream world self, so she's disappearing with everyone else from there.
Well, no purple-haired kids for these two. Underrated sad moment here, probably the most memorable thing from this game when it comes down to it. Barbara was never truly real.
That's it for this game. Good game, or at least, not a bad game. However it's got a lot wrong with it, which starts and ends with how bloated everything is. From the story to the maps to the world to the ability lists, everything's just...too much, too bloated. I wonder what a shorter, tighter DQ6 would have looked like if it were more similar to four and five.
Well, the main story may be over, but my night is just beginning, as it's time to take on the secret dungeon.
Barbara was real.
ReplyDeleteIt is just that her real world body was burned to ashes when the unsealing of Madante destroyed Calberona.