Today I've got a few dozen scans from the Dragon Warrior Explorer's Handbook (a fairly thick guide that came with the NES game) and the Nintendo Power Strategy Guide (a prettier but less in-depth guide that was included with an issue of Nintendo Power).
Look at how good people had it back then. Maps, spell lists, guides, all packed-in with the game. All of these things significantly enhanced something like DQ1 and turned it from a basic RPG to a whole world to explore that you'd be thinking about all day at school, waiting to get back to it.
Nowadays we're lucky if we get a slip of paper inside of a game. If people grouse about how good the entertainment industry used to be compared to now, they aren't just old grousers. They're right.

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