Showing posts with label Star Fox. Show all posts
Showing posts with label Star Fox. Show all posts

Saturday, August 16, 2025

Star Fox 64 (Nintendo 64, 1997)

This is quite the evolution of the shooter genre. Say what you will about Nintendo, but they're the masters of having first-party franchises that people really care about... even if that isn't as much the case in the modern era. For the N64, all they had to do was bring back beloved SNES franchises, add a 64 to the end of the title, and they had a guaranteed hit. This is one of the more shining examples of this practice; Star Fox 64 is a fine game. And it adds the Charged Homing Shot, which is a game-changer that makes it so much more fun to play.

Originally posted March 2013, now with more of the game added

Thursday, August 14, 2025

Star Fox 2 (Super Famicom, 1995)

 

Everyone knows the story by now. This is the missing link between the original and Star Fox 64, and never made it out of Japan. Much like Earthbound Zero, the game was finished, but just didn't get published, so it was easy for Nintendo to dig it up and put it on their modern classic consoles. I'm playing it on Switch Online, and this is the first time I've ever played it in complete form. Even the complete form seems kind of incomplete though, lul.

Tuesday, August 12, 2025

Star Fox (Super NES, 1993)

 

Major Super NES classic here and the first game I think of when I think of their 1993 lineup. (The system would absolutely explode in 1994, the year I got it, with a litany of incredible games that defined the whole gaming generation).

Star Fox is mostly a showcase for the Super FX Chip, which let the SNES make use of three-dimensional polygon graphics for the first time ever. ...and this particular tech didn't really stick around, so it's a bit of an artifact now. While the 3D effect is quite rudimentary, and the system was in most regards better off sticking to 2D (which it largely did after this), there's still a place for this game in the SNES lexicon. Nothing else was like it at the time.

As for my own experience with it, this was one of the many SNES games I rented circa 1995 or so. Had a great time with it as a kid. However, I was only able to beat the first of the three level paths. That first path is the one the vast majority of players did, so only beating the game on easy mode (ostensibly) is nothing to be ashamed of. However, I've been wanting to revisit it and finish the other two paths ever since. Now I finally have an excuse to.

Playing this on Nintendo Switch Online. It's cool how things like this and Capcom Arcade Stadium are making emulation less necessary to revisit retro games, as well as letting me revisit them on a TV.

Sunday, December 1, 2024

Eighteen Games That Were Huge Letdowns (Updated for 2024)

Today I'm going to look at nine eighteen games that I had high initial expectations for, expectations that were shattered once I got ahold of them. This is a bit different from my Games I Tapped Out On Midway Through and Games I Didn't Enjoy But Still Finished lists in that, whether I finished these games or not, they didn't live up to the hype in any way.

Note: There are a few "no-brainer" entries that won't be on the list (for instance, No Man's Sky) because I haven't played them. Also, there are some games that very much deserve to be on this list (Fable) but won't because I played them well after release (aka after I knew better than to expect anything). In short, this list is limited to things that I played while the hype was still strong, only to find them to be a huge letdown. Also, nothing on this list is necessarily a bad game. Some of them might fall into that category, while others might just be things that didn't jive with me personally.

Note 2: Previously posted in January 2018 with nine entries. Updated with nine new ones.