For a long time I was under the impression that Mortal Kombat 4 was the first one where you could actually play as Goro. While that IS the one where Goro returns in story canon, there's another game before that where he's playable (this one). More importantly, this is 2D Goro, the one we know, and not a different 3D version like in MK4. MOST importantly, it also gives us playable Shao Kahn, Kintaro, and Motaro. How did I miss this game all this time?
MKT here had the potential to be the pinnacle of the 2D chapter of the series. At least, I'm sure it was intended to be. It's got pretty much everything from the first 3 (areas, characters, etc). Problem is, the PS1 version has terrible loading times that really slow down the experience, while the N64 version is missing a bunch of key characters, so you're boned by some preventable issue either way. It may be the most "definitive" early MK on paper, but it's hard to give it too many props with the issues it has.
All of that said, I'm mostly just playing this to finally play as the bosses, something Street Fighter II Turbo did ages ago. Unfortunately the bosses are kind of half-assed. They aren't balanced, their specials don't work a lot of the time, and they don't have any fatalities. So yeah. Anyway enough essay, let's get going.