Final Fantasy III
System: iOS/Android/PSP
Time to Beat: 30-35 Hours
For a long time, American gamers had no way to play Final Fantasy III outside of emulation. We got the (admittedly far-superior) Final Fantasy VI as our version of FFIII, and that was that. As for the original FFIII... despite two decades passing since the original version hit Japanese store shelves, this Famicom classic never got a direct translation from Squaresoft until the mid-00s.
Final Fantasy III for the DS brought the game to the English-speaking audience with adjusted difficulty, semi-three-dimensional graphics, and dialogue/story that barely existed in the original game. Now, years later, we get the third iteration of the game. This is a port of the DS version, upgraded significantly for modern smartphones. These upgrades include modern hi-res graphics that are far superior to the DS version, remixed music, and new postgame content. However, it's relegated to being on cell phones - historically speaking, not exactly a good gaming platform. Does this limit it, or does the game manage to shine regardless? Read on, as I review a cell phone game for the first time on the site. The game also exists on the PSP, but for the purposes of this review I played the Android version.
System: iOS/Android/PSP
Time to Beat: 30-35 Hours
For a long time, American gamers had no way to play Final Fantasy III outside of emulation. We got the (admittedly far-superior) Final Fantasy VI as our version of FFIII, and that was that. As for the original FFIII... despite two decades passing since the original version hit Japanese store shelves, this Famicom classic never got a direct translation from Squaresoft until the mid-00s.
Final Fantasy III for the DS brought the game to the English-speaking audience with adjusted difficulty, semi-three-dimensional graphics, and dialogue/story that barely existed in the original game. Now, years later, we get the third iteration of the game. This is a port of the DS version, upgraded significantly for modern smartphones. These upgrades include modern hi-res graphics that are far superior to the DS version, remixed music, and new postgame content. However, it's relegated to being on cell phones - historically speaking, not exactly a good gaming platform. Does this limit it, or does the game manage to shine regardless? Read on, as I review a cell phone game for the first time on the site. The game also exists on the PSP, but for the purposes of this review I played the Android version.



















