Showing posts with label Three Decade Project. Show all posts
Showing posts with label Three Decade Project. Show all posts

Wednesday, February 13, 2013

Space Megaforce (Super NES, 1992)

As those who have been reading this saga of posts are already aware of, I'm following the progression of space shooters a bit. Not a lot... just as far as the NES, SNES, and N64 go. Here we have what I consider the best space shooter I've ever played: Space Megaforce (or as it is known in Japan, where it was far more popular, Super Aleste). This is a great game that more people need to know exists, so for this one I'll be doing a lot of discussion of the gameplay.

Sunday, February 10, 2013

Sonic the Hedgehog (Sega Genesis, 1991)

As a kid, I used to lay awake and think about how Nintendo was "where it's at", while never giving Sega a real chance. Now I'm all grown and I realize that rooting for one side or the other is pointless when they're both good. Competition from Sega, spearheaded by Sonic the Hedgehog, is what pushed Nintendo to bring their absolute best in the mid 90's. Competition from the Sony Playstation pushed Nintendo to finally let go of the cartridge format. Competition from the Playstation 3 and XBox 360 has ensured that Nintendo won't be putting out another non-HD system in the age of HD. Competition from the PS4 and XBox720 will ensure that the Nintendo 7th doesn't have a game lineup consisting primarily of Princess Toadstool hentai RPGs, at least after 2015. Competition is good. With this appreciation in mind, I finally gave Sonic a go.

Saturday, February 2, 2013

Golvellius (Master System, 1988)


Behold, a game that no one played. This was Sega's answer to Zelda... but how good was it? My last couple of posts (Gradius and Legend of Zelda) were pretty long-winded about the gameplay. For the next few posts I'm going to be a bit more to-the-point about these games and what I thought of them. There will be jokes. Punch and pie.

Friday, January 25, 2013

The Legend of Zelda (NES, 1987)

The 1987 game is a big one. The genesis of the Zelda series. ...wait, what? The title screen says 1986, you say? I'll explain that in a moment. In any case, this game is the beginning of an era, and captured the imaginations of countless kids. It all started here.

Thursday, January 24, 2013

Gradius (NES, 1986)

Gradius is one of the first great shooters of the modern era. In this game, you play as Vic Viper, a space fighter that would go on to get appearances in Zone of the Enders and mentions in the Metal Gear Solid games. Originally, this 1986 post was going to be Adventure Island for the NES. When I was a kid, a friend of mine and I played the first couple of worlds in that game and it was fun. We didn't stay with it too long because we had Marioes and Mega Men to get to. In any case, I was looking forward to revisiting it... but then I discovered firsthand that the game is almost impossible after the first few worlds. Seriously. It's harder than Ninja Gaiden. There is one particular level (7-1, I believe) that is flat-out un-passable due to some truly baffling level design. Given my desire to not have a heart attack, I defaulted to a game I'm more familiar with: Gradius. It won't be the last time a Konami game appears on this list, because Konami is awesome.

Wednesday, January 23, 2013

Super Mario Bros (NES, 1985)

This is it. In 1985, good games suddenly began to appear. And that's a good thing, because gaming in 1984... well, when Kung-Fu Master is one of the standout games from the year, there's a problem. Luckily for children everywhere, the NES was on its way. And with the NES, Super Mario Bros.

Tuesday, January 22, 2013

Kung-Fu Master (Arcade, 1984)


Looking for a game to play that was released in 1984, I found that my choices were pretty limited. Originally I was going to go with Paperboy, an arcade game that I enjoyed the one or two times I played it as a kid. Unfortunately, emulating that game is more or less impossible since it had a special handlebar controller. From there it just became a matter of finding something that was playable, both from a technical standpoint and a... playability standpoint. I settled on another arcade game, Kung-Fu Master. This game... isn't good. The NES can't arrive soon enough.

Monday, January 21, 2013

Mario Bros (Arcade, 1983)

For 1983 I'll be looking at a game that has gotten surprisingly little attention over the years. This was the arcade predecessor to Super Mario Bros, and pre-dates the NES system itself by two years. It is a one-screen game that pales in comparison to every other Mario game; I don't even consider it a true part of the Mario series as we know it. That said, it is an important part of video game history. It has seen a few re-releases over the years, most notably as an included mini-game with Super Mario Bros 3. For this post I played the original arcade version.

Sunday, January 20, 2013

The Three Decade Project

For the next little while, I'm going to be embarking on a new project. I'll be doing a post for a game for every year that I've been alive, starting with 1983's Mario Bros. While some of these games are chosen for their historical significance (such as Super Mario 64), others are here because I needed an excuse to play them (such as Fable). Read on for the complete list.