This week I'm doing a full series for one of the more difficult RPGs on the Super NES. This game came out in 1993, and I played it in 1995. This was before I was interested in RPGs (which didn't happen until Chrono Trigger) so I didn't really know what I was doing. As a result, when I initially played this, I couldn't finish it. Not even close. Time to avenge a career loss, to put it in MMA terms. Egad! How far did I get back then? The battle with Red Pison. I played the game again a couple of years ago, which we'll be seeing screenshots of now. Tune in to find out how it went with double digit years of experience under my belt.
Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts
Wednesday, August 21, 2013
Wednesday, August 7, 2013
Suikoden IV (Playstation 2, 2005)
I've gone on record that I'm a big fan of the Suikoden series. The first three games in the series are good to great (though 3 is a step down from the others). I've never played the fourth... until now. This is because it sucks.
Sunday, August 4, 2013
Game Review: Final Fantasy III (iOS, Android, PSP, 2011/2012)
Final Fantasy III
System: iOS/Android/PSP
Time to Beat: 30-35 Hours
For a long time, American gamers had no way to play Final Fantasy III outside of emulation. We got the (admittedly far-superior) Final Fantasy VI as our version of FFIII, and that was that. As for the original FFIII... despite two decades passing since the original version hit Japanese store shelves, this Famicom classic never got a direct translation from Squaresoft until the mid-00s.
Final Fantasy III for the DS brought the game to the English-speaking audience with adjusted difficulty, semi-three-dimensional graphics, and dialogue/story that barely existed in the original game. Now, years later, we get the third iteration of the game. This is a port of the DS version, upgraded significantly for modern smartphones. These upgrades include modern hi-res graphics that are far superior to the DS version, remixed music, and new postgame content. However, it's relegated to being on cell phones - historically speaking, not exactly a good gaming platform. Does this limit it, or does the game manage to shine regardless? Read on, as I review a cell phone game for the first time on the site. The game also exists on the PSP, but for the purposes of this review I played the Android version.
System: iOS/Android/PSP
Time to Beat: 30-35 Hours
For a long time, American gamers had no way to play Final Fantasy III outside of emulation. We got the (admittedly far-superior) Final Fantasy VI as our version of FFIII, and that was that. As for the original FFIII... despite two decades passing since the original version hit Japanese store shelves, this Famicom classic never got a direct translation from Squaresoft until the mid-00s.
Final Fantasy III for the DS brought the game to the English-speaking audience with adjusted difficulty, semi-three-dimensional graphics, and dialogue/story that barely existed in the original game. Now, years later, we get the third iteration of the game. This is a port of the DS version, upgraded significantly for modern smartphones. These upgrades include modern hi-res graphics that are far superior to the DS version, remixed music, and new postgame content. However, it's relegated to being on cell phones - historically speaking, not exactly a good gaming platform. Does this limit it, or does the game manage to shine regardless? Read on, as I review a cell phone game for the first time on the site. The game also exists on the PSP, but for the purposes of this review I played the Android version.
Tuesday, July 9, 2013
Suikogaiden (Playstation, 2000)
Today I'm looking at a very special game. It's an effort on my part to get my mind off of the disintegration of the Boston Celtics after trading their two best players to the Brooklyn Nets.
This is a DLC-like side-story / companion piece to Suikoden 2, one of the best RPGs on the original Playstation. It takes place during the timeframe of that game, showing you some of the things that happened off-camera. This game was never released in the United States, but it recently got a translation from intrepid ROM hackers. Let's take a look.
This is a DLC-like side-story / companion piece to Suikoden 2, one of the best RPGs on the original Playstation. It takes place during the timeframe of that game, showing you some of the things that happened off-camera. This game was never released in the United States, but it recently got a translation from intrepid ROM hackers. Let's take a look.
Labels:
2000,
Playstation,
RPG,
Suikoden,
Suikogaiden
Friday, May 3, 2013
Fable (XBox, 2004)
The Three Decade Project returns with a game I have never played before until now. And on that note, the XBox clock is wrong, so the game says it's 2001 every time I save. Yeah, I wish. It's pretty funny to load up a game with "2004" on the title screen and have the save file say it was last played in "2001" on it a second later.
Labels:
2004,
Fable,
RPG,
Three Decade Project,
XBox
Tuesday, October 23, 2012
Lennus II, Part 1 - The Legend of the Nude Hero
This game is one of many
Japanese RPGs from the Super NES era that didn't make it to the states.
It's the sequel to Lennus, a game that DID make it stateside as
Paladin's Quest. The advanced difficulty of these games relative to most
RPGs of the time ensured that they were marginalized by the major
publishing companies. After all, American gamers had the stigma of being
"too dumb" to play complicated Japanese RPGs. Luckily, Americans would
completely dispel this stigma years later by being able to clearly tell
the difference between Saddam Hussein and Osama Bin Laden.
Saturday, September 15, 2012
Tactics Ogre, Part 1 - March of the Lune Knights
In a word, it's vibrant
Change of pace today, as I'm looking at a PSP game. "Let Us Cling Together" is is a remake of Tactics Ogre for the Playstation, a game I have fond memories of from 1998 or so. What are my thoughts on this game so far? Read on to find out.
Thursday, April 26, 2012
Paladin's Quest, Part 1: Whiskey Dick
A Game For The Ages
Paladin's Quest is a 1993 RPG for the Super NES. Originally called "Lennus" in Japan, this is a fairly underrated classic with a unique world. They made a second game, Lennus 2, but it was never released outside of Japan. This series is similar to Dragon Quest in terms of how it plays, with a higher than average difficulty that is, at times, brutal. Join me for this look at a game that almost no one played. For these posts, I'll be calling the game "Lennus" - the original name of the game. The one that means something.
Thursday, March 8, 2012
Game Review: Mass Effect 3
March 2012
PC, XBox360, PS3
Publisher: Electronic Arts
Developer: Bioware
Time to Complete: 35-40 hours
Mass Effect 3 is, thus far, one of the most eagerly-awaited games of 2012 by far. The first two Mass Effects are among the most beloved sci-fi action-RPGs of all time, and expectations for the third installment were running high for months in advance of release. Luckily for the players, the finale to this epic trilogy manages to meet most of the expectations set forth by the playerbase. It has a bit of a slow start, but once it gets going it is as epic as its predecessors.
Wednesday, August 31, 2011
Game Review: Final Fantasy XIII
Paradigm Shift
Playstation 3, XBox 360, 2010
Publisher: Square Enix
Developer: Square Enix
Time to Complete: 35-75 hours
It has been nearly two months since my last post on here... for this, I blame last week's hurricane. To the joy of millions of the elderly, this post-less span now ends with a look at Final Fantasy XIII. There was a sizable - years long - gap between the twelfth Final Fantasy and the thirteenth, so in a way ending my temporary hiatus from posting with this game is fitting. A paradigm shift in the Final Fantasy series that eshews many of the conventions that have defined it over the years, FFXIII is a game that RPG fans definitely have a love/hate relationship with. Having just finished it, what are my (as objective as I can) impressions of this divisive game? Read on.
Sunday, May 8, 2011
Game Review: Final Fantasy VII Crisis Core
Crisis Core
Epitaph for a Hero
PSP, 2008
Publisher: Square Enix
Developer: Square Enix
Time to Complete: 15-25 hours
Crisis Core is the oft-maligned prequel to Final Fantasy VII, one of the most beloved games of all time. Released ten years after FF7 and transpiring several years before FF7, this game stars FF7 bit-player Zack Fair. A high ranking member of SOLDIER with a doomed destiny, Zack is a real hero here; he is a selfless and kind character who stands as a stark contrast to FF7's far less likable Cloud Strife. On that note - Why is "SOLDIER" all caps? Is it an acronym? Sadly, even after playing this game I don't have an answer.
FF7 has achieved legendary status in the history of video games. It was an epic story that followed an intrepid band as they set out to save the world, stopping only occasionally to milk Tifa.
Does this game measure up? Read on to find out.
Epitaph for a Hero
PSP, 2008
Publisher: Square Enix
Developer: Square Enix
Time to Complete: 15-25 hours
Crisis Core is the oft-maligned prequel to Final Fantasy VII, one of the most beloved games of all time. Released ten years after FF7 and transpiring several years before FF7, this game stars FF7 bit-player Zack Fair. A high ranking member of SOLDIER with a doomed destiny, Zack is a real hero here; he is a selfless and kind character who stands as a stark contrast to FF7's far less likable Cloud Strife. On that note - Why is "SOLDIER" all caps? Is it an acronym? Sadly, even after playing this game I don't have an answer.
FF7 has achieved legendary status in the history of video games. It was an epic story that followed an intrepid band as they set out to save the world, stopping only occasionally to milk Tifa.
Does this game measure up? Read on to find out.
Thursday, December 9, 2010
Radical Dreamers (Super Famicom) - Pt 1
That said...it isn't bad on its own.
Here it is. There are lots of people who insist that this game is neither a CT sequel nor a CC prequel, taking place in a separate but similar world. Really, who knows? Square didn't exactly take good care of the Chrono-verse after Trigger.
Monday, December 6, 2010
Game Review: FFIV - The After Years
Final Fantasy IV - The After Years
Shoot for the Moon
Wii (Download Only), 2009
Publisher: Square Enix
Developer: Matrix Software
Time to Complete: Anywhere from A While to A Very Long While
This noble endeavor is the 2009 sequel to the 1991 Super NES semi-hit, Final Fantasy IV (Which was at the time renamed Final Fantasy II in the U.S.... I think everyone understands the whole wack FF numerology thing by now). For anyone who knows about FF, the phrase "sequel to an FF" is a tricky one. Final Fantasy games simply don't flow into each other within the main series, much like how the planets of our solar system don't orbit each other. FFV wasn't a follow-up to FFIV... FFVIII wasn't a follow-up to FFVII... FFXI wasn't a follow-up to Mog House. The only true sequels in the FF-verse come from outside the main series, much like a moon would orbit a planet. Final Fantasy X-2 continues X's story. After Years continues FFIV's story. Revenant Wings continues FFXII's story.
Lots of things continue FFVII's story, including but not limited to: Dirge of Cerberus, Crisis Core, Advent Children, and lots of really screwed up fanfiction.
Shoot for the Moon
Wii (Download Only), 2009
Publisher: Square Enix
Developer: Matrix Software
Time to Complete: Anywhere from A While to A Very Long While
This noble endeavor is the 2009 sequel to the 1991 Super NES semi-hit, Final Fantasy IV (Which was at the time renamed Final Fantasy II in the U.S.... I think everyone understands the whole wack FF numerology thing by now). For anyone who knows about FF, the phrase "sequel to an FF" is a tricky one. Final Fantasy games simply don't flow into each other within the main series, much like how the planets of our solar system don't orbit each other. FFV wasn't a follow-up to FFIV... FFVIII wasn't a follow-up to FFVII... FFXI wasn't a follow-up to Mog House. The only true sequels in the FF-verse come from outside the main series, much like a moon would orbit a planet. Final Fantasy X-2 continues X's story. After Years continues FFIV's story. Revenant Wings continues FFXII's story.
Lots of things continue FFVII's story, including but not limited to: Dirge of Cerberus, Crisis Core, Advent Children, and lots of really screwed up fanfiction.
Monday, April 19, 2010
Mario RPG Pt 1: Daybreak
Labels:
1996,
24,
Jack Bauer,
Mario,
Mario Bauer,
Mario RPG,
RPG,
Super Mario RPG,
Super NES
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