Here we go, second half of a double-header. This title screen is actually from the standalone version of the game, but I'm continuing to play it as the full Sonic 3 and Knuckles combination.
Showing posts with label Action. Show all posts
Showing posts with label Action. Show all posts
Friday, January 29, 2016
Saturday, January 23, 2016
Sonic 3 and Knuckles (Sega Genesis, 1994) (Sonic 3 Half)
Today I'm playing a game that I've never played before, even though it was beloved by a lot of my classmates in the mid-90's. I was a Nintendo guy across the board until around 1997 when the Playstation got Final Fantasy VII.
This is an interesting game. Sega wasn't able to get Sonic 3 done by the intended release date, so they ended up splitting it into two different games. One was Sonic 3, while the other was released later in the same year as Sonic and Knuckles. Via plugging the carts into each other, players could play the full combined game that was originally intended to be Sonic 3. That's a good thing, because individually the two halves aren't all that impressive as full games. I liked Sonic 2 more, and a lot of that is probably due to it feeling more like a finished product.
Tuesday, November 3, 2015
Metroid Fusion (Game Boy Advance, 2002)
Metroid Fusion is chronologically the final part of the Metroid series. It's also effectively the end of the Metroid series as a 2D entity. It's a pretty huge game story-wise, with a lot of ground to cover, so I'll be breaking it into multiple parts rather than doing one Super-style megapost.
Saturday, October 31, 2015
Castlevania: Dracula X (Super NES, 1995)
Here's a game that I've never covered before. It got somewhat of a bad rep over the years, and a lot of that is probably because Super Castlevania IV was a much better game. This despite Super Castlevania IV being years earlier in the Super NES's lifespan. In short, this was a fairly unnecessary addition to the Castlevania-verse, but it's a decent game regardless.
Thursday, October 29, 2015
Castlevania Bloodlines (Sega Genesis, 1994)
Originally posted in 2010, now remastered for 2015.
With this one, the series arrives on the Sega Genesis with a bang. I found this game to be more fun than the NES installments, even though it still has a brutal final battle. In keeping with Sega's early 90's tradition of acting younger and hipper than Nintendo, this game stars the hip young descendants of Simon Belmont. Come on in and follow along.
With this one, the series arrives on the Sega Genesis with a bang. I found this game to be more fun than the NES installments, even though it still has a brutal final battle. In keeping with Sega's early 90's tradition of acting younger and hipper than Nintendo, this game stars the hip young descendants of Simon Belmont. Come on in and follow along.
Monday, October 26, 2015
Super Castlevania IV (Super NES, 1991)
This was one of the Super NES's earliest games, and helped kickstart Nintendo's bid to regain any ground they lost to the Sega Genesis - which got an earlier release - in the 16-bit wars. It's a great game, and my personal favorite in this series.
It isn't a sequel to the earlier games, nor is it a prequel like the third. This is nothing less than a remake of the original Castlevania starring Simon Belmont. That's right, we've gone from the original, to a sequel, to a prequel, to an original remake. It's pretty weird, but at least it's less confusing than Zelda.
Because this game is SO GOOD, I decided to do something special with this one rather than my usual spastic commentary and juvenile references. Thus, it will be narrated entirely by the protagonist, Simon Belmont.
Take it away, Simon.
Saturday, October 24, 2015
Castlevania III: Akumajou Densetsu (Famicom, 1989)
(Originally posted in 2010, now heavily remastered for 2015. This is probably the most-remastered of anything I've remastered. Without further ado, let's start this.)
Time for another classic game. It's worth noting that what I'm playing here isn't Castlevania 3: Dracula's Curse as we know it here in the States. It's the Famicom version of that game, translated as Legend of Demon Castle. (Note: Pay no attention to the title screen spelling it "Akumajyou", as the Y is evidently a typo in the version I got ahold of).
Time for another classic game. It's worth noting that what I'm playing here isn't Castlevania 3: Dracula's Curse as we know it here in the States. It's the Famicom version of that game, translated as Legend of Demon Castle. (Note: Pay no attention to the title screen spelling it "Akumajyou", as the Y is evidently a typo in the version I got ahold of).
Why play the Japanese version over the U.S. version, you ask? Well, this version has vastly better music and a more down-to-Earth challenge level. That's right, this is one instance of an NES game that was actually made more difficult for the North American version. A more manageable challenge level is very welcome here; the U.S. version is so difficult that it might as well have been a game about birthing a meteor. The music is also notably improved in this version, due to it having a special sound chip that the North American version lacked. Now that we've established all of that, time to play the most well-balanced version of the third game in the series.
Thursday, October 22, 2015
Castlevania II: Simon's Quest (NES, 1988)
The second game in the series is...well, how to say this. It is not like the others. It emphasizes exploration and collection of powers. It's a "proto" version of some of the later titles, rather than a straight-up action game like the original. It seems like companies were into trying entirely new things for their second game rather than sticking to what worked at the time, if this and Zelda 2 are any indication. Both are, to an extent, the black sheep of their series. Regardless, this is the first of many "Metroidvania" games. I originally wrote about this in 2010, but here's an entirely remastered post. The original post was legitimately not good and in dire need of editing.
While we're on the subject... what's up with the word "Metroidvania"? Shouldn't games of that style simply be referred to as "Metroid-esque" since Metroid did all this stuff first? "Metroidvania" is like referring to "Reaganesque" politicians as "Reagan/Perry-esque".
...well, maybe not quite that bad.
Monday, October 19, 2015
Castlevania (NES, 1987)
Time to take a look at the original
Castlevania. Originally posted this in 2010, but I'm presenting a remastered version here.
For
anyone unfamiliar with Castlevania, it's a series where
you play as various vampire hunters (such as Richter, and Simon) and battle Dracula and his minions. This series has garnered a hell of a lot of acclaim over the years, and the original - this one right heeah - is where it all began. This is Simon's quest (heh) to conquer Dracula, the terror of the night. It's an NES game from 1987, so it will be an arduous battle. Let's do this.
Labels:
1987,
Action,
Castlevania,
NES
Monday, May 11, 2015
Saturday, May 9, 2015
Kirby's Adventure (NES, 1993)
Today we're looking at a very special game. It's his console debut, as well as the birth of Kirby in his power-absorbing incarnation. It's not a literal birth, though, 'cause...that'd be gross, and I already covered Bloodborne.
Labels:
1993,
Action,
Kirby,
Kirby's Adventure,
NES
Friday, May 8, 2015
Wednesday, May 6, 2015
Kirby's Dream Land 2 (Game Boy, 1995)
Here's
a game I was dying to play for a while in 1995. As the sequel to my
first game, this had me super-hyped. I beat the game in a day once I
finally had it, though it took me a week or so to unlock the true final
boss.
I think it'd be something else if one of these Kirby games pulled a Metroid and revealed that Kirby is a woman at the end.
I think it'd be something else if one of these Kirby games pulled a Metroid and revealed that Kirby is a woman at the end.
Monday, May 4, 2015
Kirby's Dream Land (Game Boy, 1992)
Kirby's Dream Land was the first game I ever owned, and as a result it has a special place in my memory. I can still remember perusing game shelves for my first game and choosing Kirby mainly based on the colorful, eye-catching box art.
I'd have certainly gone with Mario, but the store didn't have either of the Mario Land games that existed at the time. It's probably for the best; this is one of the easiest games I've ever played, making it perfect as a first game. It's a short (15 minutes or so if you're familiar with it), unassuming game, but little did anyone know that it would spawn a whole series of Kirby games that would catapult the "tough cream puff" into the pantheon of legendary Nintendo characters.
Tuesday, April 14, 2015
Superman 64 (Nintendo 64, 1999)
Today I'm going to take a quick look at one of the shittiest fucking games that Nintendo ever put the Seal of Quality on. And I thought Bebe's Kids was bad. What we have here is a textbook example of what NOT to do in video game design.
Saturday, January 31, 2015
DuckTales (NES, 1989)
Now here's a game that has been critically acclaimed for decades. Not too surprised to see that it's by Capcom, since they were on fire in the late 80's/early 90's. DuckTales recently got new life in the form of an HD remake on current gen systems, but the NES version continues to be a true classique.
Friday, October 3, 2014
Aladdin (Super NES, 1993)
I previously played the Genesis version of this game, and now it's time to check out the very different Super NES version. I hear it features less blood and fatalities.
Wednesday, August 27, 2014
Tuesday, August 26, 2014
Adventure Island (NES, 1987)
Labels:
1987,
Action,
Adventure Island,
NES
Friday, May 9, 2014
Kirby Super Star (Super NES, 1996)
Kirby's Dream Land 3, I respect you and I'mma let you finish, but it's time for the best Kirby game of all time. OF ALL TIME!
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